Playing to “maybe” win

From this article by Nathan Grayson at Kotaku: “The relative entertainment value of all sports can, believe it or not, be boiled down to a single question: are competitors playing to win, or are they only playing to not lose?”

We have to understand that THAT question is one of the most important we have to answer as Filipinos – regardless of area of expertise. We should not be doing things afraid to lose or to fail, but we should strive to win. In this context, being the best or being number one in the competition is not enough. It may even be a hindrance.

Winning is not just about getting to the finish line, “finally” standing on a pedestal, getting a medal, nor is it about finally achieving that well-deserved retirement. How have we affected the people around us in our journey to that victory? Our families? Our closest friends? Our mentors? Our apprentices? The people we work with everyday? Our community? Our entire country? Even the world?

Again, Nathan wrote, “Because teams score points based on their performances in multiple matches, they don’t necessarily have to win any chicken dinners to take the big prize. Some teams opt to play cautiously or tread water when they feel like their spot on the winner’s podium is secure.” For me, this is not a problem exclusive to PUBG. It’s prevalent in societies that have “made it” or those that have raised white flags about having significance.

We need to assess our motivations in doing things, if not only in gaming.


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